Old School Fantasy
ShawnsVTTs
Classic OSR dungeon-crawl tools built for Old-School Essentials and compatible retroclones.
- OSR crawl
- Torch timer
- Reaction rolls
▸ Free forever · No card required
One game, one VTT, yours to keep. Pick a system below, follow the ShawnsVTTs Patreon (free tier — no payment), and your game is live in under a minute. Your players just click the link. No newsletters, no countdown, no card on file.
Free forever · Patreon free-tier follow · Players never pay
Free tier on the ShawnsVTTs Patreon. No card, no email upsell, no automatic billing. Patreon is just our identity layer.
You get one game on one VTT system for free. Pick from the cards below — Stars Without Number and Old School Fantasy are live today, more in active development.
Open the VTT's subdomain, click "Sign in", and create your first game. Caps apply (1 game, 25 maps, 50 NPCs, etc) but everything else is the full app.
◆ No expiry
Free means free. Your game stays put whether you play weekly or come back after a year off, and your players never need an account at all. Support the project if you want the caps above lifted — nothing here runs out on its own.
◆ Cyberpunk Red is uncapped
The caps above apply to Old School Fantasy, Stars Without Number, 5th Edition Fantasy, GrimDelve and Derelict. The Cyberpunk Red VTT has no caps and no tiers at all — unlimited games, unlimited content, free for every GM and every player, permanently. A Cyberpunk Red game doesn’t use up your one free game either, so you can run one alongside whichever other system you pick.
Your Free Tier game lives on exactly one VTT system. You choose which one when you create your game. All 6 are built and playable today — each one a bespoke tool for its game, never a plugin.
ShawnsVTTs
Classic OSR dungeon-crawl tools built for Old-School Essentials and compatible retroclones.
Sine Nomine Publishing
Sandbox sci-fi with sector maps, faction turns, and a hacking minigame that respects the rulebook.
ShawnsVTTs
Spell tray, concentration tracking, and inventory slots that respect encumbrance, in a dark heraldic frame built for long campaigns.
ShawnsVTTs
Netrunning, armour that ablates, and critical injuries that stay with you, on a city map that lights up when things go wrong.
ShawnsVTTs
A lantern that runs on real time, a GM library of your own content, and a table that gets darker the longer you stay down there.
ShawnsVTTs
Stress and panic checks, hull breaches, and characters who die easy. Someone has to go in first.

ShawnsVTTs
Classic OSR dungeon-crawl tools built for Old-School Essentials and compatible retroclones.

Sine Nomine Publishing
Sandbox sci-fi with sector maps, faction turns, and a hacking minigame that respects the rulebook.

ShawnsVTTs
Spell tray, concentration tracking, and inventory slots that respect encumbrance, in a dark heraldic frame built for long campaigns.

ShawnsVTTs
Netrunning, armour that ablates, and critical injuries that stay with you, on a city map that lights up when things go wrong.

ShawnsVTTs
A lantern that runs on real time, a GM library of your own content, and a table that gets darker the longer you stay down there.

ShawnsVTTs
Stress and panic checks, hull breaches, and characters who die easy. Someone has to go in first.
Supporting on Patreon pays the server bills and buys the time to build the next virtual tabletop — and it lifts your caps the moment the payment clears. Your existing game, NPCs, maps, lore and notes stay exactly as they were. No migration step.
Forever, with caps
$0
Keeps the lights on
$5/mo
Buys build time
$10/mo
Funds the next VTT
$15/mo
All amounts USD · Billed monthly via Patreon · Cancel anytime · The free tier never expires
Everything, with caps. Follow the Patreon page on the free tier (no payment), sign in, and you can run 1 game on any 1 VTT system forever, with unlimited players. Caps on the free account: 25 saved maps, 50 NPCs, 50 lore pages, 50 quests, 250 journal entries, 500 notes — sized so a weekly table can run for years. The Cyberpunk Red VTT is uncapped entirely and doesn't use up your one free game. There's no expiry and no card. Support the project any time and the caps come off; your existing content carries over with nothing to migrate.
Nobody pays. Players never pay: they get an emailed invite link, tap it once to sign in, and they are at the table. No password, no card, no signup form. The GM's account is free too. Paying is optional support, not a way in.
Yes. Caps lift the instant your support is active — there's no migration step. Your game, NPCs, maps, lore, and notes all stay exactly as they were; you just stop hitting the caps when you create new ones.
More questions on the full FAQ →
Follow on Patreon (free), pick a VTT, sign in. Your first game is live before your coffee gets cold.
No card · No newsletters · Free forever